Mega Man X to X2 – How Level Design Changes

Mega Man X is a game renown for it’s great level design, while X2 is known for being a sequel.
Back in the early days of video gaming, you never really knew how crazy a game’s levels were going to be until you turned on the system. Mega Man X is thankfully one of those timeless platformers, that teaches the player what to do as they go along. But what about Mega Man X2? Is it just a lazy sequel taking advantage of its predecessor? Or does the game use the same design principles? Maybe even improve upon what was done before?

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